帳號:guest(3.12.71.134)          離開系統
字體大小: 字級放大   字級縮小   預設字形  

詳目顯示

以作者查詢圖書館館藏以作者查詢臺灣博碩士論文系統以作者查詢全國書目
作者(中文):王泊勻
作者(外文):Wang, Po Yun
論文名稱(中文):共創社群商業模式分析-群眾外包企業案例分析
論文名稱(外文):A Study on the Business Model Analysis of the Co-Creating Social Business: A Case Study Based on Crowdsourcing Companies.
指導教授(中文):丘宏昌
指導教授(外文):Chiu, Hung-Chang
口試委員(中文):黎正中
方友平
口試委員(外文):Li, Jeng-Jung
Fang, You-Pian
學位類別:碩士
校院名稱:國立清華大學
系所名稱:國際專業管理碩士班
學號:100077501
出版年(民國):102
畢業學年度:101
語文別:英文
論文頁數:72
中文關鍵詞:共創群眾外包商業模式天衣無縫眾包發明
外文關鍵詞:Co-creationCrowdsourcingBusiness ModelThreadlessQuirkyMicrotaskKickstarterArticle one Partner
相關次數:
  • 推薦推薦:0
  • 點閱點閱:267
  • 評分評分:*****
  • 下載下載:35
  • 收藏收藏:0
在台灣中小企業一直是其重要經濟支柱,大部份的台灣人選擇以加盟的方式來創業,然而,在美國的創業家們偏好以社群商業模式,做為他們創業的模式,隨著雲端與Web 2.0時代的來臨,即使是小企業也能透過社群網絡,提供顧客完全客製化與個人化的服務,美國許多的新創公司也紛紛採行群眾外包的商業模式,該現象有著顯著增加的趨勢,因此,本研究選出五家傑出的群眾外包企業做為分析的對象,並使用Mark Johnson所提出的四格商業模式架構做為分析工具,試圖找出Threadless、Quirky、 Microtask、Kickstarter以及Article One Partner等,這五家眾包發明新創團隊成功的原因,該商業模式裡面包含四個元素分別為顧客價值主張、利潤公式、主要資源與流程,本分析希望幫助我們解讀這些新創公司如何創造、溝通、與傳遞價值給目標客群,也希望藉由本研究,能提供更多關於對此類公司的了解給台灣未來的創業家們。
A study on the business model analysis of the co-creating social business: a case study based on crowdsourcing companies.
Po-Yun Wang, Advisor: Professor Hung-Chang Chiu
Master of International MBA in Technology Management,
National Tsing Hua University, Hsin-Chu City, Taiwan
In Taiwan, medium and small enterprises are the mainstay of the economy. The majority of Taiwanese chooses franchise business to start up a company, while the entrepreneurs in America prefer to choose social businesses as their start-up businesses. With the era of Cloud and web 2.0 unfold, even small companies could provide a personalization service to clients through social networking. Many new startups in the U.S. adopted Crowdsourcing business model is increasing noticeably. Hence, the research selects five outstanding Crowdsourcing companies to analyze. The purpose of the study presented in this article is to use Mark Johnson’s four-box business model to find out the factors contributed to the success of companies such as Threadless, Quirky, Microtask, Kickstarter, and Article One Partner. The four elements embed inside the model are customer value proposition, profit formula, key resources, and key processes. The analysis helps us to decode how do they create, communicate, and deliver value to targets profitably. It is hoped that this study may provide a better understanding of the crowdsourcing companies for future Taiwanese entrepreneurs.
CHAPTER 1:Introduction....................................4
1.1.Research Motivation...................................4
1.2.Objectives and Research Questions.....................5
1.3.Overview of the Dissertation..........................6

CHAPTER 2:Literature Review...............................7
2.1.Open Innovation.......................................7
2.2.Crowdsourcing.........................................9
2.3.Business Model........................................13

CHAPTER 3:Research Methodology............................20
3.1.Research Method.......................................20
3.2.Data collection.......................................21
3.3.Research Procedure and Framework......................22
3.4.Case Selection........................................26
3.5.Research Limitation...................................28

CHAPTER 4:Research result.................................31
4.1.B to C Case 1: Threadless.com.........................31
4.2.B to C Case 2: Quirky.com.............................38
4.3.B to C Case 3: Kickstarter............................42
4.4.B to B Case 4: Microtask..............................48
4.5.B to B Case 5: Article One Partners...................51

CHAPTER 5:Research Finding................................57
5.1.Finding From Business Model Analysis..................58
5.2.Finding From the Bowling Alley Market Development.....63

CHAPTER 6:Conclusion......................................65

CHAPTER 7:Bibliography....................................69
1. Ajit Kambil, G. Bruce Friesen, Arul Sundaram (1999), Co-creation: A new source of value, Outlook 2009, pp.38-43.
2.Alexander Osterwalder, Yves Pigneur (2010), Aligning Profit and Purpose Through Business Model Innovation, From <http://people.hec.unil.ch/ypigneur/files/2011/04/centenaryBook.pdf>
3.Alonso Álvarez García(2009), Telefonica I+D, Open Innovation: idea from Chesbrough and Von Hippel, Internal Publishion of Telefonica.
4.Aniket Kittur (2010), Crowdsourcing, Collaboration and Creativity, XRDS, Winnter. Vol.17, pp.22-28.
5.Arpan Kar(2012), Marketing Theory – CCDVTP, Business Fundas.com , From <http://business-fundas.com/2012/marketing-theory-ccdvtp/>
6.Brabham, Daren(2007),Crowdslapping the Government: First Amendment Protections for the Crowd in Government Crowdsourcing Ventures, Department of munication, University of Utah
7.C.K. Prahalad, Venkat Ramaswamy (2004), Co-creation Experiences: The Next Practice in Value Creation, Journal of Interactive Marketing, Vol. 18, pp. 5-14.
8.Chen Chong wen(2012), The analysis of Marketing Activities in Taiwan High-tech companies, Institute of Technology management, National Tsing Hwa University.
9.Chen Hui fen, Lee Qian Rong (2011), The Practice and Process of Service Innovation: A case Study of One Creative Provider, 2011 Conference on Innovation Practices and Case Studies Taipei City, Taiwan., pp. 145-157.
10.Chiang, Fang Yi(2007), A study of value co-creation and innovation business model of aggregator type Web 2.0 websites, Graduate Institute of Technology and Innovation Management, National ChengChi University.
11.Chu Yung-Jui, Chen Peng-Ting, Yu Hsiao-Cheng(2012), The Business Models of Micro Blogs: Examples of Facebook, Twitter and Plurk, Industry and Management Forum, Industrial Technology Research Institute, Vol.14 No.1, pp. 52-77.
12.Crowdsourcing Organization (2012), Crowdfunding Industry Report: Market Trends, Composition and Crowdfunding Platforms., pp.11-18.
13.Dan Singer (2011), The power of storytelling: Social-Media Engagement-A case study from The Dragonfly Effect, McKinsey Quarterly, Issue 4 ., pp.108-109.
14.Daren C. Brabham (2008). Crowdsourcing as a model for problem solving, The international Journal of Research into New Media Technology., pp. 75-88.
15.David C. Edelman (2010), Gaining an Edge Through Digital Marketing, McKinsey Quarterly, Issue 3., pp.129-134.
16.David Kiron, Doug Palmer, Anh Nguyen Phillips, Nina Kruschwitz (2012), MIT Sloan Management Review, Summer., pp.51-60.
17.David Sieren(2012), Chicago Production Producer as Consumer, Mass Contex.com, From <http:// www.mascontext.com>
18.Dion Hinchcliffe(2012), Strategic Emerging Tech Influencing Social Business. Dachis Group.com, From <http://www.dachisgroup.com>
19.Eoin Whelan, Salvatore Parise, Jasper De Valk, Rick Aalbers (2011), Creating employee networks that deliver open innovation, MIT Sloan Management Review, Fall ., pp.37-44.
20.Eric Von Hippel, Susumu Ogawa, Jeroen P.J. De Jong (2011), The age of the Consumer-Innovator, MIT Sloan Management Review,Fall .,pp.27-35.
21.Frank T. Piller (2006), Open Innovation with Customers: Crowdsourcing and Co-Creation at Threadless, TIM Research Group, RWTH Aachen University.
22.Frank T. Piller, Christoph Ihl, Alexander Vossen (2010), Customer Co-Creation: Open Innovation with Customers A Typology of methods for customer co-creation in the innovation process,Social Science Electronic Publishing.,pp.31-54.
23.G. Bhalla (2011), Collaboration and Co-creative: New Platform for Marketing and Innovation, SpringerScience + Business Media ., pp.123-142.
24.Garner(2012), The hype cycle and tipping-point technologies, HevilleHobson.com, From <http://www.nevillehobson.com>
25.George Christodoulides, Colin Jevons, Jennifer Bonhomme (2012), Memo to Marketers: Quantitative Evidence for Change How User-Generated Content Really Affects Brands, Journal of Advertising Research., pp. 53-62.
26.Henry Chesbrough (2005), Open Innovation: A New Paradigm for Understanding Industrial Inoovation, Oxford University Press., pp. 1-17.
27.Henry Chesbrough, Richard S. Rosenbloom (2002), The Role of the Business Model in Capturing Value from Innovation: Evidence from Xerox Corporation's Technology Spin-off Companies, Industrial and Corporate Change, Vol. 11 No.3, pp.529-555.
28.Huang, Hung (2012), Kickstarter: The Crowdfunging Platform for Creative projects, Market Intelligence & Consulting Institute and Institute for Information Industry
29.Institute for Information Industry (2010), IT-enabled Service Annual Report., pp.18-76, 144-171.
30.Jacques Bughin, Jonathan Doogan, Ole Jergen Vetvik (2010), A New Way to Measure Word-of-mouth Marketing. McKinsey Quarterly, Issue 2., pp.113-117.
31.Jacques Bughin, Michael Chui (2011), How Web 2.0 pays off: The Growth Dividend Enjoyed by Networked Enterprises, McKinsey Quarterly, Issue 2., pp.17-19.
32.Jacques Bughin, Michael Chui, James Manylka (2010), The ten trends. McKinsey Quarterly, Issue 4 ., pp.29-41.
33.Jakki Mohr, Sanjit Sengupta, Stanley Slater (2010), Marketing of High-Technology Products and Innovations 3rd Edition, Pearson Education, Inc., pp. 244-245.
34.Jeff Hoew(2008), Crowdsourcing: Why the Power of the Crowd is Driving the Future of Business, Summaries.com., pp.1-9.
35.Karim Lakhani, Zahra Kanji (2008), Threadless The Business Community, Harvard Business School Case.
36.Mark Johnson(2010), Seizing the White Space: Business Model Innovation for Growth and Renewal, Harvard Business Press., pp. 5-7; 24-27
37.Massolution.com (2013), White Paper: The Crowd in the Cloud-Exploring the Future of Outsourcin, Massolution.com., pp3-9.
38.Mavis T. Adjei, Charles H. Noble, Stephanie M. Noble (2012), MIT Sloan Management Review, Summer., pp.22-24.
39.Michael Zeisser (2010), Unlocking the Elusive Potential of Social Network, McKinsey Quarterly, Issue 3., pp. 28-30.
40.Ou Yang Yun-Shao (2009), Value Creation Strategy Development The case of TSMC, Institute of Technology management, National Tsing Hwa University.
41.Peter Knol, Marco Spruit, Wim Scheper (2011), The Emerging Value of Social Computing in Business Model Innovation, IGI Global.,pp. 112-134.
42.Philip Kotler,Joel Shalowitz, MD, MBA,Robert J. Stevens (2008), Strategic Marketing For Health Care Organizations: Building A Customer-Drive Healthy System, John Wily & Son Inc., pp.7-11.
43.Stefan Thomke and Eric von Hippel(2002), Customers as Innovators: A New Way to Create Value, Harvard Business Review, Spring.,pp.5-6.
44.Taylor Randall, Christian Terwiesch, Karl T. Ulrich (2005), Principles for User Design of Customized Products, California Management Review, Summer, Vol. 47 No.4.,pp.68-85.
45.Tsai Pei-Shan, Hong Yu-Xiang (2008), Research on Innovative Applications of Web 2.0 Business Models in the Domestic Textile Industry, Global Service Science Management Practices and Case Studies Taipei City, Taiwan., pp.1021-1031
46.Tsai Yu-Hsuan(2011), Business Model Analysis of Microtask, Market Intelligence & Consulting Institute and Institute for Information Industry
47.Ulrich Lichtenthaller, Martin Hoegl, Miriam Muethel (2011), Is Your Company Ready for Open Innovation?", MIT Sloan Management Review, Fall., pp. 45-48
48.V.Kumar, Rohan Mirchandani (2012), Increasing the ROI of Social Media Marketing, MIT Sloan Management Review, Fall.,pp.55-61.
49.Valerie Chanal, Marie-Laurence Caron (2008), How to Invent a New Business Model Based on Crowdsourcing: The Crowdspirit Case, 17ieme Conference Internationale de Management Strategique (AIMS)., pp.2-27.
50.Yun Mi Antorini, Albert M. Muniz, JR, Tormod Askildsen (2012), Collaborating with Customer Communities: Lessons From the Lego Group. MIT Sloan Management Review., pp.73-79.
Internet Source
1.Official website of AOP: http://www.articleonepartners.com
2.Official website of Kickstarter: http://www.kickstarter.com/
3.Official website of Microtask: http://www.microtask.com/
4.Official website of Quirky: http://www.quirky.com/
5.Official website of Threadless: http://www.threadless.com/
6.Research in the history of organizations: http://en.wikipedia.org/
7.Target users research: http://www.alexa.com
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
* *