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作者(中文):楊書瑋
作者(外文):Yang, Shu-Wei
論文名稱(中文):基於圖神經網路解決影響最大化問題的方法
論文名稱(外文):A Graph Neural Network-based Approach for Influence Maximization Problems
指導教授(中文):李端興
指導教授(外文):Lee, Duan-Shin
口試委員(中文):張正尚
王協源
口試委員(外文):Chang, Cheng-Shang
Wang, Shie-Yuan
學位類別:碩士
校院名稱:國立清華大學
系所名稱:資訊工程學系
學號:108062630
出版年(民國):110
畢業學年度:110
語文別:英文
論文頁數:41
中文關鍵詞:影響最大化問題貪婪演算法社群網路圖神經網路深度強化式學習
外文關鍵詞:influence maximization problemgreedy algorithmsocial networkgraph neural networkdeep reinforcement learning
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影響最大化問題(Influence maximization problem)指的是在一個給定的網路上,希望能找出一組一定數量的的種子點(seed nodes),能夠將訊息最廣泛傳播。在現今大型的社群網路中,我們希望能找到兼顧效率及精確度的影響最大化演算法。傳統的貪婪演算法(greedy algorithm)有高度的準確度,但缺點是需要非常冗長的時間,且需要在擁有完整的網路下才能做運算。另一方面,啟發式演算法雖然擁有高效率,但有精確度在一些情形下可能會非常低的缺點。本篇論文提出了一種方法,它結合了圖神經網路(graph neural network)及深度強化式學習(deep reinforcement learning)。這個方法擁有泛用性(generalizability ),可以將它在較小的圖上學到的內容應用在更大的圖上,並迅速得到好的結果。
Influence maximization is the problem that discusses how to select a set of seed nodes to propagate the information most widely. Nowadays, for large-scale social networks, we want to find an influence maximization algorithm with both efficiency and effectiveness. Traditional greedy algorithm has high accuracy but low efficiency and must have a complete graph to work. On the other hand, though heuristic methods guarantee time efficiency, they suffer from the risk of low accuracy under some conditions. In this paper, we propose an approach that combines graph neural network and deep reinforcement learning. The approach has generalizability that can apply what it learned on a smaller network to get a good answer quickly on a larger network.
中文摘要 i
Abstract ii
Acknowledgements iii
List of Figures vi
List of Tables vii
1 Introduction 1
2 Related work 3
2.1 Independent Cascade Model . . . . . . . . . . . . . . . 3
2.2 Related research . . . . . . . . . . . . . . . . . . . . . . 6
3 Proposed Scheme 9
3.1 Background of the method . . . . . . . . . . . . . . . . 9
3.1.1 Graph embedding . . . . . . . . . . . . . . . . . 9
3.1.2 Deep reinforcement learning . . . . . . . . . . . 10
3.2 System of the IM problem in RL . . . . . . . . . . . . . 14
3.3 Algorithm representation . . . . . . . . . . . . . . . . . 15
4 Experiments 24
4.1 Experiment Setup . . . . . . . . . . . . . . . . . . . . . 24
4.2 Experiment results . . . . . . . . . . . . . . . . . . . . 26
4.2.1 Experiments on generated data . . . . . . . . . . 27
4.2.2 Experiments on real-world data . . . . . . . . . 31
5 Conclusions 34
Bibliography 34
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